AI Insights · Timothy · October 2023
Top 5 2D Cartoon Games Performance in Middle East Q3 2023
Discover the performance trends of the top 5 2D cartoon games in the Middle East for Q3 2023, including weekly downloads, revenue, and active users.
In Q3 2023, the top 5 2D cartoon games in the Middle East demonstrated varied performance trends across weekly downloads, revenue, and active users. Here's a breakdown of their performance based on Sensor Tower data.
Royal Match from Dream Games showed an impressive increase in weekly revenue, peaking at approximately $647K in the last week of August. Weekly downloads saw a peak of 128K in mid-July but gradually declined to around 59K by the end of September. Active users fluctuated, starting at 569K in late June and reaching a high of 670K in mid-September before settling at 630K.
King's Candy Crush Saga experienced a steady revenue stream, with a notable peak of $302K in late August. Downloads were fairly stable, with a slight dip from 71K in mid-July to around 51K by the end of September. Active users started at 1.1M in late June and saw a gradual decline to approximately 986K by the end of the quarter.
Coin Master from Moon Active maintained a steady revenue trend, peaking at around $263K in late August. Downloads showed a downward trend from 8.1K in early July to about 4.3K by the end of September. Active users remained relatively stable, starting at 64.8K in late June and ending the quarter at around 56.4K.
Clash of Clans by Supercell had a significant revenue peak of $390K at the end of July. Downloads fluctuated, peaking at 32K in late August but dropping to around 18K by the end of September. Active users saw a decline from 1.7M in late June to approximately 1.4M by the end of the quarter, despite a peak of 1.7M in early August.
Top War: Battle Game from River Game HK Limited showed a moderate revenue trend with a peak of $171K in late June. Downloads increased from 2.8K in late June to around 6.8K in mid-September before dropping to 3.6K by the end of the quarter. Active users fluctuated, starting at 51.5K in late June and ending at around 43K by the end of September, despite a peak of 52K in mid-July.
For more detailed insights and data, visit Sensor Tower.